![]() Though Bungie keeps a profile of many recent games, there has been no official record for players to keep track of how many medals they have earned throughout their careers. Most of these medals can be viewed in-game when they are earned, and also after the game in the post-game carnage report. The Assault gametype has a medal for when a player plants a bomb and when they kill someone holding the bomb. The CTF gametype has a medal for taking a flag, killing a person who has a flag, and returning a flag to your base. There is also a medal for making Carjackings.Īlso, there are objective medals available in special gametypes. There is an award for killing players with Sniper Rifles, Plasma Grenades, vehicles, and melee attacks from the front and back. The third Category is "special kills" and these are awarded on the basis of special ways a player kills another player. Killing Sprees are given for five kills in one life, Running Riots for ten, Rampages for fifteen, Berserkers for twenty, and Overkills for twenty-five. "Spree" medals are awarded for a number of kills a player achieves without dying. Double Kills for two, Triple Kills for three, Killtaculars for four, Kill Frenzies for five, Killtrocities for six, and Killmanjaros for seven kills. There are 23 medals available to win, which fit into four general categories "Consecutive kills" are the streak of medals which acknowledge a number of kills within four second of each other. Medals make their first real appearance in Halo 2. However, none of these medals have physical representations, and Xbox Live has no way of recording them as the game does not utilize Xbox Live. The Announcer will announce Double Kills, Triple Kills, Killtaculars, as well as Killing Sprees and Running Riots. Medals do not appear in their physical form in Halo: Combat Evolved, but some of their accomplishments are occasionally listed despite this.
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